ࡱ> Root Entryp|YrRASHq+ContentsIPage 1ISymbol 5@4 , !"#$%&'()*C9:DEFGHIJKLMNOPQRSTUVRoot Entryp|YrRASHq+Contents;IPage 1ISymbol 5@4,9./012345678:<=>?@ABZ[\]^_`abcdefghijklmnopqrstuvSymbol 4i Symbol 34Symbol 23Symbol 1-1Symbol 4i Symbol 34Symbol 23Symbol 1!CPicPage CPicLayer CPicFrame CPicSymbol?l= borderO CPicSprited_dragger<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='Scene 1' oldCopiedComponentPath='1.3'> </component> ?Ri draggerOO dAtxt<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='Scene 1' oldCopiedComponentPath='1.1'> </component> ?Z textO d mascara<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='Scene 1' oldCopiedComponentPath='1.2'> </component> ? maskOO?O//------------------------------------------------------------------------------- //declaramos variables var posy:Number = 5; //variables q van a limitar el movimiento del drag izquierda = dragger._x; superior = 0; derecha = dragger._x; inferior = mascara._height - dragger._height; //------------------------------------------------------------------------------- //iniciamos el drag dragger.onPress = function(){ //le asignamos las variables startDrag(this,false,izquierda,superior,derecha,inferior); } //terminamos el drag dragger.onRelease = dragger.onReleaseOutside = function(){ stopDrag(); } //cambiamos el alpha al poser el cursor dragger.onRollOver = function(){ this._alpha = 75; } //y la restauramos al quitarlo dragger.onRollOut = dragger.onReleaseOutside = function(){ this._alpha = 100; } //----------------------------------------------------------------------------- //seteamos la mascara al texto o clip txt.setMask(mascara); //aca el codigo para el easing txt.onEnterFrame = function(){ /*esta variable basicamente se fija cuanto del texto ha sido "scroleado" a travez de la mascara y limita el movimiento del dragger en relacion a esta informacion, de esta manera puedes cambiar el tamao de tu texto o clip y la variable se actualizara a si misma*/ scrolled = (this._height - (mascara._height /1.3)) / (mascara._height - dragger._height); //nueva posicion en y posy =- dragger._y * scrolled; //cambia la velocidad de 6 o mayor, para un scrol mas lento; y menor, para uno mas rpido this._y -= (this._y - posy) /6; }  as3ishFormatProperties::projectorMac0'PublishFormatProperties::gifDefaultName1&PublishFormatProperties::flashFileName scroll.swfPublishGifProperties::Smooth1#PublishRNWKProperties::flashBitRate1200%PublishRNWKProperties::mediaCo? 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maskOO?W//------------------------------------------------------------------------------- //declaramos variables var posy:Number = 5; //variables q van a limitar el movimiento del drag izquierda = dragger._x; superior = 0; derecha = dragger._x; inferior = mascara._height - dragger._height; //------------------------------------------------------------------------------- //iniciamos el drag dragger.onPress = function(){ //le asignamos las variables startDrag(this,false,izquierda,superior,derecha,inferior); } //terminamos el drag dragger.onRelease = dragger.onReleaseOutside = function(){ stopDrag(); } //cambiamos el alpha al poser el cursor dragger.onRollOver = function(){ this._alpha = 75; } //y la restauramos al quitarlo dragger.onRollOut = dragger.onReleaseOutside = function(){ this._alpha = 100; } //----------------------------------------------------------------------------- //seteamos la mascara al texto o clip txt.setMask(mascara); //aca el codigo para el easing txt.onEnterFrame = function(){ /*esta variable basicamente se fija cuanto del texto ha sido "scroleado" a travez de la mascara y limita el movimiento del dragger en relacion a esta informacion, de esta manera puedes cambiar el tamao de tu texto o clip y la variable se actualizara a si misma*/ scrollAmount = (this._height - (mascara._height /1.3)) / (mascara._height - dragger._height); //nueva posicion en y posy =- dragger._y * scrollAmount; //cambia la velocidad de 6 o mayor, para un scrol mas lento; y menor, para uno mas rpido this._y -= (this._y - posy) /6; }  as3erties::flashBitRate1200PublishGifProperties::Smooth1&PublishFormatProperties::flashFileName scroll.swf'PublishFormatProperties::gifDefaultName1%PublishFormatProperties::projectorMac0Vector::Compress Movie1Vector23CPicPage CPicLayer CPicFrame CPicSpriteJ<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='Scene 1' oldCopiedComponentPath='1'> </component> ?g scrollO?g Layer 1O Layer 1O? 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